Terwijl Battlefield 1942 alweer op versie 1.6 zit, is de Vietnam variant pas bij versie 1.1. Deze patch rekent met een paar vervelende bugs af maar is vooral bedoelt om de gameplay wat eerlijker, wat gebalanceerder te maken. Dice wist een 17tal dingen te vinden die ‘imba’, ongebalanceerd waren:
BALANCE/GAMEPLAY TWEAKS
* Jeeps take less damage in water.
* Jeep top speed and torque increased.
* Helicopter bullet damage decreased against light vehicles and air vehicles.
* The ability to track air targets was lowered for vehicle mounted heat seekers.
* MUTT tow rocket changed to a heat seeker
* MUTT rocket reload time increased, ammo count decreased.
* Cobra heat seeker rate of fire decreased.
* Increased destabilization of Cobra when player leaves pilot seat.
* Slightly reduced Cobra hit points.
* M60 damage vs. helicopters increased.
* LAW and RPG damage vs. helicopters significantly increased.
* BM21SAM minimum firing pitch angle lowered.
* BM21SAM Rate of fire doubled, but now contains 4×10 round magazines with a long reload.
* Increased ammo count of M46 from 30 to 50 rounds.
* Replaced static crosshair with animated one in all mounted MG’s.
* Falling damage when going down stairs reduced.
* Flaming Dart air towers are less vulnerable to explosives and mortar attacks.
Wanneer de patch komt en hoe groot hij wordt is nog niet bekend. Hou gamersnet in de gaten, en je weet het als eerste.