Quake 3 Arena 129F beta is uit

Lang verwacht en toch gekomen. Nadat leden van de id crew in een eerder stadium al spraken over releasedata van deze point release (die vervolgens niet gehaald werden), kregen we de laatste tijd enkel het bericht “when it’s done” wanneer we zochten naar releasedata van deze point release voor Q3A en Q3 Team Arena.

De tijd is echter niet onbesteed gebleven gezien het massieve aantal wijzigingen in deze release. Hieronder een samenvatting van de opsomming zoals door id zelf gegeven:

– NEW id CREATED PRO MAPS – One of our newer employees, Fred Nilsson, is an avid fan tournament style game play, and is very interested in the professional gaming community. Via feedback from professional Quake 3 players, Fred has made some modifications to some of the more popular maps that shipped with Quake 3 including The Camp Grounds, Lost World, The Proving Grounds, and Vertical Vengeance You can play them in the single player game by advancing to tier 7, or run them on your server by using the map names PRO-Q3DM6, PRO-Q3DM13, PRO-Q3TOURNEY2 and, PRO-Q3TOURNEY4. These are a lot of fun! Give them a try!

– NEW NETWORK CODE – There is a new compression system built into the network code of the latest point release. Essentially, this reduces the bandwidth usage of Quake 3 and Team Arena by a ratio of 5:1 over previous versions of the game…

– NEW RAIL, ROCKET LAUNCHER, PLASMA GUN, and LIGHTNING GUN EFFECTS – There have been several new weapon effects that we’ve managed to sneak into this release. We’ve turned them off in the game by default, but you can enable them from the console…

Meer info en de volledige releasenotes vindt je op Quake3Arena.com

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