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Activision’s Dan Amrich over haat jegens Call of Duty: Modern Warfare 3

Je kent het wel: “Call of Duty zuigt!” “Nee! Battlefield zuigt!”. Het zijn discussies die waarschijnlijk niet binnen zeer afzienbare tijd ten einde komen. Dan Amrich, Social Media Manager bij Activision, besloot echter zijn eigen “Modern Warfare” te houden tegen de mensen die de Call of Duty games niet uit kunnen staan. Het resultaat van zijn nette, doch directe aanpak? Een aantal stille gozertjes. Een aantal van zijn reacties staan hieronder.

“call of duty sucks” – “Play whatever makes you happy. =D

“Call of Duty is popcorn tactical shooting for the jack-in-the-box scrub looking for free kills from killstreak rewards. Horribly broken multiplayer and poorly designed, albeit good looking maps. I enjoyed all of two maps from MW3′s launch. Won’t be going back, I don’t expect.” – “Same question — which two maps worked for you and why? What didn’t you like about the other 14 maps?

“For how much I play it, it’s a little pricey for a few maps.” – “Six maps for $15 equals $2.50 a map. Ultimately that’s up to you as to whether it’s worth it, of course, but I’ve seen other games charge $3 or more per map.

“No offense Dan, but the majority of the players consider it to be 4 maps at $3.75 a piece. While there is appreciation out there for the design and dedication of the spec ops missions, I’m afraid the majority buys the packs for the multiplayer maps.” – “Well, every player has to decide whether any game, content, or DLC is worth it to them. Elite premium members get all that stuff at a discount (and still can), but six pieces of content is still six pieces of content.

“YEAH…… a crappy add-on for a crappy $60 add-on XD CAlL OF DUTY BLOWS!!!!!!” – “So…play something you like more. =) You could be championing a game you like more instead of slagging this one and the people who have fun with it. Why waste your time complaining about a game you don’t enjoy, you know?

Het eerder genoemde punt over de eeuwige oorlog tussen game A en game B kwam ook aan bod bij de beste man. Hierover had hij een heel duidelijk antwoord:
When you are making a game the size and scope of CoD, with an audience this large, it’s impossible to please all of the people all of the time. But yeah, giving different kinds of players something in each DLC pack seems to be the best way to make the most amount of people happy on a regular basis.

I never really understood the attitude that if you like Military Game A, then Military Game B must suck and then be wiped off the face of the earth. A and B might both be of interest, you know?

Like, thank goodness nobody says “no more sci-fi movies, they already made one.” Different approaches work for different people.

Wat vinden jullie van deze aanpak? Moeten ze genegeerd worden of aangesproken worden op hun woorden?