Dit is wat de 30 GB grote Fallout 76 beta-patch allemaal verbetert

Vanaf 19:00 uur mogen Vault Dwellers weer twee uur lang los in de Fallout 76 B.E.T.A., maar niet zonder eerst een flinke download binnen te halen. De testversie van de online Fallout-game is voorzien van een bijna 30 GB grote patch (een pakket niet veel kleiner dan het spel in zijn geheel), die schijnbaar aardig wat verbetering uitrolt.

Middels onder meer de Bethesda.net Launcher geeft Bethesda zelf aan wat er zoal verbeterd en vernieuwd is, verspreid over de platformen. Onder de veranderingen vallen naast de nodige bugfixes ook ingrepen die de balans van het spel aan dienen te scherpen.

De volledige en officiële patch notes zijn hieronder na te lezen:

 

General

  • Stability: The Fallout 76 game client and servers have received significant stability improvements.
  • Performance: Several issues have been addressed to resolve hitches during gameplay and other performance issues.

Balance Changes

Many mid and high-level enemies have received additional balance adjustments. Some notable changes include:

  • Scorched: Health and Damage Resistance have been increased for mid- and high-level Scorched.
  • Super Mutants: Health and Damage Resistance have been slightly decreased for mid- and high-level Super Mutants.
  • Melee Damage: Melee damage has been increased across many mid- and high-level enemies, particularly Mirelurks and Mirelurk Hunters.

C.A.M.P., Workshops, and Crafting

  • Crafting: Material requirements to craft Throwing Knives and Tomahawks have been increased. Additionally, Throwing Knives and Tomahawks can no longer be sold to vendors.

Quests

  • Event Quests: The time required to restart a previously completed Event Quest has been increased from 45 minutes to 1 hour and 12 minutes.

Bug Fixes

Art and Graphics

  • Enemies: Fixed an issue that could cause enemies to stop playing animations and instead enter a default “T-Pose”.
  • Graphics: Fixed an issue that could cause artifacting to display on the character’s hands and weapons while inside the Whitespring and playing in first-person.
  • Graphics [Xbox]: Fixed an issue causing the game world to appear darker than intended on Xbox.
  • Water: Water no longer flickers or flashes white in building interiors.
  • Workbenches [PS4]: Item previews no longer exhibit visual issues while attempting to modify weapons at Workbenches.
  • Workshops: Powered objects placed at Workshops will now correctly play animations and sound effects.

Audio

  • Voice Chat: Changing Xbox Live Communication and Multiplayer settings to “Friends” now correctly limits in-game voice chat to Xbox Live friends.
  • Voice Chat: Selecting “Play with Team” from the Main Menu no longer causes voice chat to stop functioning for non-leader teammates.

C.A.M.P., Workshops, and Crafting

  • Workshops: Successfully defending a Workshop no longer awards more Aid items than intended.

Quests

  • I Am Become Death: Launching a Nuke will now complete the “I Am Become Death” Quest for all teammates.
  • Rewards: Completing the “First Contact” and “Thirst Thing’s First” quests no longer award more Aid items than intended.

User Interface

  • Languages: Improvements have been made to better support text display across several languages, including: Japanese, Russian, Simplified Chinese, and Traditional Chinese.
  • Languages: Blueprints now accept names that utilize Japanese, Russian, Simplified Chinese, and Traditional Chinese characters.
  • Languages: Running Fallout 76 with language options set to Traditional or Simplified Chinese no longer causes the game to launch in English.
  • Login [PC]: Fixed an issue that could prevent players from logging into Fallout 76 on PC.
  • Resolution [PC]: Adjusting Windows Display Scaling settings no longer causes the game to launch in lower or higher resolutions than expected.
  • Map: Map markers no longer disappear when attempting to respawn after dying while overencumbered and possessing no Caps.
  • Settings [PC]: The Lighting Quality setting can now correctly be changed to High.
  • Social: Players will no longer encounter a “Failed to reconnect to team.” error message at the Main Menu screen.
  • Social: Fixed an issue that could prevent players from seeing one another in the Social Menu after adding each other as friends.
  • Trading: Attempting to trade with a player who is entering Power Armor no longer causes the game client to become unresponsive.

 

Voor pc en PlayStation 4 staat deze patch gelijk aan versie 1.0.0.6, waar de Xbox One blijkbaar op versie 1.0.0.4 zal draaien.

Na de korte online speelsessie van vanavond, keert de Fallout 76 B.E.T.A. voorlopig enkel terug op 8 november, tussen 20:00 en 02:00 uur. Daarna blijft onduidelijk hoeveel testsessies er nog zullen komen voorafgaand aan de uiteindelijke release op 14 november.

Meer weten over wat je zoal kan verwachten van deze multiplayer spin-off van Fallout? Gamersnet ging al uitgebreid aan de slag in de B.E.T.A. van de post-apocalyptische online wereld, en onze bevindingen zijn terug te vinden per Fallout 76 preview, videopreview en een uitgebreid gameplay commentaar.

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