Volgende maand mogen Souls-fanaten weer terugkeren naar Dark Souls, want dan verschijnt Dark Souls Remastered. De game zal er niet alleen beter uitzien en voor het eerst op een Nintendo-console uitkomen, de ontwikkelaar voert ook diverse veranderingen door in de online multiplayer.
Zo wordt het maximale aantal spelers verhoogd van vier naar zes, ben je verplicht het Dried Finger-item met zes spelers te doen en is Password Matchmaking vergelijkbaar met het systeem uit Dark Souls 3. Er zijn meer aanpassingen, naast de online multiplayer, die je hieronder kunt lezen.
MultiplayerDark Souls Remastered verschijnt op 25 mei voor PlayStation 4, Xbox One, pc en Nintendo Switch.
Maximum number of players has increased from 4 to 6 The Dried Finger item will be needed to play with 6 players Dried Finger has been moved from the Painted World of Ariamis level to the Undead Burg merchant to be obtainable earlier in the game. The Dried Finger location in the Painted World has been replaced with a Twin Humanities item. Password Matchmaking is now available similar to Dark Souls III. When a player is summoned in Password Matchmaking the player level will be synced. Now easier for friends to be matched with each other. When the guest player’s character level and weapon is higher than that of the host player, the level will be adjusted accordingly. Healing items will not be available during PvP with the exception of Estus Flasks. To prevent long and drawn out battles, the number of Estus Flasks is halved for phantoms. When a player defeats an invading phantom, their Estus Flask is restored. Players can turn on/off global matchmaking Players can now prevent matched Red Phantoms from seeing their “White Sign Soapstone” sign Players can no longer summon ally phantoms consecutively when in combat with enemy phantoms. In online play, players who are outside of the host’s parameter range will not be matched with each other (the players can still be matched via Password Matching. Arena changes and adjustments Three-versus-three and six-player deathmatch have been added. Arena battles can also use Password Matching. Respawn points will be random. Other misc. changes: Players can select the number of usable items, such as consumable souls or covenant items, to use instead of one at a time as in the original game. The number of languages has been increased to the number found in Dark Souls 3. A Bonfire has been added next to Vamos the Blacksmith. Covenants can be switched at Bonfires. Button configuration is available. Items will not automatically be registered into an item slot when picked up. When the up or down directional pad button is held down, the first item equipped will be selected. The online network has been changed from P2P to dedicated servers.