No Man’s Sky heeft grote patch ontvangen; implementeert framerate lock

Ontwikkelaar Hello Games blijft de ambitieuze game No Man’s Sky ondersteunen (bijvoorbeeld met de Path Finder) en ditmaal is patch 1.23 verschenen, een enorme update die de nodige bugs fikst, maar ook handige features implementeert. Zo biedt de patch jou de kans op de PlayStation 4 de framerate op 30fps te locken, zodat No Man’s Sky stabieler draait.

Patch 1.23 weegt ongeveer 2GB en is beschikbaar, hieronder kun je de volledige changelog lezen.

Miscellaneous

  • Optimised HBAO so that it runs faster
  • Added an option to lock framerate on PS4 to 30fps to keep the frame-rate stable
  • Default to frame lock on for PS4 and off for PS4 Pro
  • Improved vehicle audio
  • Improved performance of UI rendering in HDR
  • Added error messaging for failed uploads to Steam Workshop
  • Colossus camera is now slightly further back when moving at speed
  • Exocraft mining lasers are now easier to aim up
  • Increased yield from Autonomous Field Mining Units
  • Adjust colossus collision to make it harder to go underground
  • Enable Steam Controller in base reporting and Steam Workshop base upload
  • The animation when exiting the Colossus is improved
  • Exocraft mining laser uses less fuel but is less effective in combat

    Fixes

  • Fixed a rare bug that could cause players to fall through the floor when exiting a ship
  • Fixed texturing issue in freighter bases
  • Fixed and inventory exploit when purchasing multiple ships in a freighter that allows you to duplicate your ship’s inventory
  • Fixed a bug that causes freighters to be too cheap
  • You can no longer build the Exocraft Terminal in freighter bases, this prevented players from being able to complete the vehicle missions
  • Fix for ships spawning on top of each other
  • Fixed a crash in physics
  • Fixed a crash resulting from running out of memory
  • Fix for certain UI elements having over-saturated colours in HDR
  • Fix for font anti-aliasing in HDR
  • Fix for HDR rendering being dark on some TV models
  • Fixed a visual issue with the T-shaped corridor
  • Fixed issue with Colossus Exocraft’s wheels sinking through the ground
  • Fixes for the white sphere that shows when at the photo mode boundary
  • Fix for ladders vanishing in bases
  • Fixed a crash when uploading and downloading bases using Steam Workshop
  • Fixed an issue caused when dying in permadeath with the inventory screen open
  • Fixed a bug causing poor performace when in a vehicle near predator creatures
  • Sentinel drones now investigate correctly when in a vehicle
    1.   
      Thijs.'s avatar

      Framerate lock op console vind ik prima. Als de GPU altijd 30 frames zou renderen zou je zeggen dat je game stabieler draait en niet ineens instort naar 20 of iets. Misschien wordt deze game ooit nog wat?

    2.   
      RikH's avatar

      Of toch niet 😛 ^^