Uncharted 4 patches 1.16 en 1.17 verbeteren multiplayer en HDR

Kort na elkaar heeft Naughty Dog twee patches uitgebracht voor Uncharted 4: A Thief’s End, versie 1.16 en 1.17. De updates dienen vooral om de online multiplayer te verbeteren, maar zorgen ook dat issues met HDR verholpen worden.

Onder andere de balans krijgt een zwiep, waarbij wapens als de FAL, AK-47, P90 en Spezzotti 12 Gauge een onderhoudsbeurt hebben gekregen. Ook audio, een profiel issue en Leaderboard hick-ups zijn gerepareerd. Bekijk hieronder de complete lijst van de twee patches.

Update 1.16 – Multiplayer Changes

Ranked

  • Leaderboards have been reset to reflect the current season
  • Fixed an issue with the Aviators not displaying properly

    Balance

  • FAL Headshot damage adjusted so a player can no longer be downed unless all 3 bullets are headshots
  • Lowered the transition time from blindfire to aim-down-sights: Lowe-S, Harrison 1890, AK-47, P90
  • All Shotgun blindfiring damage now less effective than aiming
  • Spezzotti 12 Gauge – Fire Rate Increase/Damage Increase
  • Pistole – Small increase to Base Damage
  • US-AN 12 movement damage modifier removed (in line with other shotguns)

    Other Fixes

  • Fixed an issue with the improper drops occurring during Bounty Hunter on the map Auction House
  • Fixed Audio Options Menu crash that could occur when resetting to default from certain settings
  • Fixed a white flash that occurs when transitioning from Multiplayer to the Main Menu
  • Fixed issue with HDR settings not defaulting automatically when switching outputs

    Uncharted 4 Update 1.17 – Multiplayer Changes

  • Fixed a profile issue causing users to lose their Trials & Ranked TDM progression
  • Fixed a Leaderboard issue where Classic Mode statistics counted to the regular TDM Leaderboards
  • Fixed an issue with being able to hear player’s microphones before a Ranked TDM match
  • Fixed an issue where the the HDR option could cause certain menu screens to become unresponsive
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