Grote patch Dark Souls 2 bereidt game voor op Crown of the Sunken King DLC

Dark Souls 2 treedt weer even in het zonlicht deze week, want vandaag verschijnt de eerste DLC, genaamd Crown of the Sunken King. Ontwikkelaar From Software grijpt dit moment aan om meteen eens een flink aantal bugs te verhelpen met een uitgebreide patch.

Hieronder vind je een overzicht van de patch, waarmee de game helemaal voorbereid is op de release van Crown of the Sunken King. Deze DLC maakt deel uit van de Lost Crown Trilogy. De tweede DLC, Crown of the Old Iron King, verschijnt 26 augustus en het derde deel,, Crown of the Ivory King, wordt op 24 september verwacht.

Health Recovery Items can no longer be used during any PvP
An upper limit has been set to the number of Souls a player can earn when fighting off invading players
Fixed the progression-stopping phenomenon at Heide’s Tower when the host falls off right before the Dragonrider Boss Fight
Fixed the phenomenon in Majula where the door does not open even after moved by Licia of Lindeldt
Fixed the progression-stopping phenomenon when the player talks to Laddersmith Gilligan in Earthen Peak
Fixed the phenomenon when the poison pond does not disappear when the windmill is burned down and immobilized
Fixed the issue where saved data cannot be reloaded if the game is shut down right after the player is caught by the Darksucker, in an oil puddle in Black Gulch
Fixed the phenomenon where items do not disappear from inventory if they are thrown away while they are also being used
Fixed the phenomenon where the Tseldora Den Key cannot be acquired after the confrontational event between Mild-mannered Pate and Creighton the Wanderer in Brightstone Cove Tseldora
Fixed the jumping shortcut at the Shrine of Winter
Fixed the phenomenon where the resume point is different from where the game was forced-quit after the player died
Fixed the issue where the player holding thrusting swords in both hands can cause continuous damage until the opponent’s stamina runs out
Adjustments were made so players can get out of the continuous attacks from Syan’s Halberd
Fixed the phenomenon where a heavy attack while holding Pate’s Spear with both hands produces only one hit
Shortened the amount of time stunned when taking damage from multiple attacks
Speel jij nog steeds Dark Souls 2? Of is dit juist een mooi moment om de game weer eens op te pakken?

    NoFearz's avatar

    Health Recovery Items can no longer be used during any PvP

    Dit is toch wel de grootste aanpassing en veel mensen zaten hierom te vragen. Ikzelf vind dat als je de tegenstander de tijd geeft om te healen, dan verdient die de heal.