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Just Cause-ontwikkelaar: Xbox One is een gameplatform

Microsofts persconferentie van de Xbox One kon op flink wat negatieve kritiek rekenen. Zo vonden velen dat de nadruk te veel lag op tv en Kinect, terwijl er weinig aandacht was voor games. Christofer Sundberg van Just Cause-ontwikkelaar Avalanche heeft gamers in een recent interview gerust proberen te stellen door aan te geven dat de Xbox One wel degelijk een gameplatform is.

Sundberg benadrukt dat de Xbox altijd een gameplatform geweest is. Volgens hem komt daar met de Xbox One geen verandering in:

Microsoft has said that it wants to make the Xbox One an entertainment center. If it was dubbed the ultimate gaming machine at this point, Microsoft would lose the attention of general media. This way, they are grabbing mainstream attention first and can focus entirely on gamers at E3. After that they’ll have both in their grasp. The Xbox is and has always been a gaming platform, and I don’t see that changing with the Xbox One.
Sundberg laat weten dat hij vooral enthousiast is over de online-features van de Xbox One:
More connectivity is obviously fantastic. It enables us to develop online features that enhances the open world gaming experience without limiting players by having to stay connected. I think Journey and The Walking Dead were great examples on how to use connectivity to make the experience more interesting, with the anonymous connection to other players in Journey and the decision feedback in The Walking Dead. We were a little late using all the fun metrics we’ve gathered from Just Cause 2, to make the game better and interesting for our fans, but in futures game we are using player patterns to a larger extent.
Microsoft heeft al aangegeven dat hun E3-persconferentie zich volledig zal focussen op games. We wachten dus met smart op 10 juni.