Eerste patch Crysis 3 verhelpt problemen met multiplayer

In haar review was Eefje zeker te spreken over Crysis 3, maar een dergelijke game wordt uiteraard niet foutloos afgeleverd. Gelukkig is ontwikkelaar Crytek druk bezig met het oplossen van enkele bugs en glitches die hun nieuwste creatie kent. In deze eerste patch heeft men een aantal problemen in de multiplayer van de shooter aangepast. Patch 1.1 is al beschikbaar op pc en volgt later op de PlayStation 3 en Xbox 360.

De ‘Data Patch B’ is al op alle platformen verschenen, hierbij geldt dat je linksonder bij het scherm van de multiplayer de volgende tekst moet zien “[ ONLINE ] [ PATCH_B ]”, dit geeft aan dat de patch op je systeem geïnstalleerd is. Indien je deze tekst niet ziet, moet je de multiplayer net zo vaak weer starten totdat je de woorden ziet:

Patch 1.1

Fix for users getting stuck in the Pinger
Fix for Flashbang/Smoke grenade reactions not displaying in Kill Cam
Fix for crosshair becoming invisible after certain actions
Fixes for squads joining and disconnecting from servers
Fix for players being unable to fire or reload occasionally
Fix for users occasionally being able to hear VTOL damage siren constantly
Weapons retrieved from the ground now have the correct attachments
Fix for players getting stuck if ripping HMG off VTOL during destruction
Fix for being unable to detonate C4 after host migration on consoles
Fix for game not ending correctly if last opponent triggers a host migration
Fix for issue where sometimes rip and throw weapons would not deal damage in smoke grenades
Fix for relay in CTR becoming stuck if picking up relay during shotgun reload
Fix for icons disappearing occasionally in CTR
Fix for players occasionally spawning with wrong loadout in Assault (alleen pc)
Last Man Standing no longer displayed in Hunter for players that have just died
Fixed issue with teams during host migration in Hunter/Assault
Significant optimisation to Medium detail settings (alleen pc)
Particle optimisation (alleen pc)

Data Patch B

Melee whilst sliding damage reduced to match patch A’s melee damage
Typhoon mid range damage reduction
Bow sensitivity reduced to match Assault Scope values on PS3/X360 as they have similar zoom values. PC remains as before
SCAR+Laser long distance effectiveness reduced.
Threat Awareness module levelling targets reduced to 3/10 enemy C4′s destroyed
Potential fix for “Incoming!” Skill Assessment not levelling up correctly
Fix for Social Challenge skill assessments not being tracked correctly

  1.   
    Fox's avatar

    Best wel erg dat er na een open multiplayer beta er nog van deze fouten bestaan.