Vorige maand vertelde Insomniac al dat men achter de schermen druk bezig is met twee gratis mappen voor de Resistance 3 multiplayer. Vandaag onthulde het bedrijf dat dit vervroegde sinterklaascadeautje volgende week al zal verschijnen! De mappen zijn onderdeel van patch 1.05, die nog meer verbeteringen met zich mee zal brengen. Zo worden teams in het vervolg beter gebalanceerd, werkt Move-besturing accurater en zou lag nu gereduceerd moeten zijn tot een minimum. De volledige lijst met veranderingen vind je hieronder.
Patch 1.05 highlights:Several performance updates to fix network lag Improved team balancing All equipment and abilities are now purchasable at level 60 Leaper Corpse will now spawn fewer leapers Improved the Move’s aim mechanic Patch 1.05 full list: Deathcam
Update and bug fixes to the deathcam system Network
Updated Network error messages Several performance updates to fix network lag Improved load times for friends list Refined Hero movement for improved network syncing Lobby
Fixed issues related to the game host quitting out of a private game The host will no longer lose the ability to start the game after completing a match and returning to the lobby Matchmaking
Players will no longer be put into a Team deathmatch game while searching for Deathmatch or Deathmatch Small Searching Deathmatch Small with a party of five or more will no longer cause the “Finding Game” screen to loop until the player backs out. Improved team balancing UI
Cleaned up overlapping text fields in the UI The icon for “Double Bird” is now consistant across all menues Fixes to the HUD while playing in Immersive mode Party
Party is no longer allowed to create and enter a game with no opposing team The party leader of parties with 3 players will can no longer result in the party leader being put into the staging screen while the rest of the party is disbanded. MP Gameplay
All equipment and abilities are now purchasable at level 60 Players will no longer spawn invisible to other players Suicides award enemies kills if the player is still wounded from their damage Abilities will no longer lose functionality if they activate the ability at the same moment that they dies Split screen players will no longer be on seperate teams Players bodies will no longer hold onto weapons after being killed Change to Chain Reaction final node time Abilities
Leaper Corpse will now spawn fewer leapers The bubble shield will now disapear when the EMP is used against it. Dash now gives more consistent feedback when the player is unable to use it The players head will no longer vanish when killed while performing a taunt Assassin no longer displays the user as a friendly on the radar for DM games Players will no longer lose berserks and abilities after playing a number of match making games The player will no longer spawn with different genades than what was placed in the primary slot through grenadier Weapons
The mutators secondary’s will deal damage regardless of the surface to which it is applied Marksman turrets will function properly regardless of the surface to which it is applied Wildfire lock-on disabled in between shots in MP Art
Misc art, collision and volume fixes Loc
Localization fixes and updates Move
Improved the Move’s aim mechanic Co-op
Several bug and crash fixes Co-op player can now watch videos normally Fixes to progression stopping issues while playing campaign in co-op 3D
Fixed the loading screen for 3D Tracker footprints now appear for both eyes Campaign: Misc fixes to campaign Remnant
Remnant levels have been corrected Improvements to the UI
Gratis maps, zie je ook niet meer al te teveel!
Bij het lezen van de titel dacht ik echt precies hetzelfde. 🙂
Gratis maps =============COOL dat zie je niet vaak goeie actie ! 😀