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GameStop: PSP grootste teleurstelling, Halo:Reach grootste verrassing

Volgens GameStop is de PSP de grootste teleurstelling van het jaar. Sony heeft volgens de Amerikaanse retailer veel te weinig games ontwikkeld voor de handheld. Dat GameStop het een teleurstelling noemt geeft aan dat er veel mensen zijn die hun PSP nog niet opgegeven. Dit ondanks het feit dat Sony zich nu vooral op de PSP 2 richt.

“If I were to pick a disappointment the only thing would be looking at the number of titles that have launched on the PSP format compared to the prior year.I think Sony did a great job two years ago in terms of coming out with a pretty good line-up of PSP offerings and I didn’t see that breadth of titles this year. And it’s still pretty meaningful to consumers.”
Halo: Reach is volgens GameStop juist de grootste verrassing, het was namelijk niet zeker hoe de game het zou doen op de markt. Achteraf bleek dat deze het meer dan goed deed; in de eerste twee weken na release leverde de game zo’n 350 miljoen dollar op.
“Initially the pre-orders we saw were really showing us that it may not be the opportunity that everyone, including Microsoft, was presenting it to be. It was being touted as Halo 4 but obviously without actually being called Halo 4 It gave us an opportunity to dig in real deep with our own stores, with some of our field people and then working in conjunction with Microsoft to make sure that we had the educational awareness around the title and consumers understood this really was a different game, that this was something that wasn’t just half a game.”