Patch voor C&C Generals: Zero Hour?

Hoewel de expansion pack van Command and Conquer Generals, Zero Hour, nog maar net in de winkel ligt, is er al fors kritiek op de multiplayer over internet geuit. Vandaar dat Electronic Arts bezig is met het maken van een patch. Voor de gewone versie zonder uitbreidings pakket zal er naar alle waarschijnlijkheid ook een patch komen. De patches zullen waarschijnlijk de volgende elementen bevatten:

Patch 1.7 for C&C Generals
FORCE FIRE – CHINA’s Gattling Tanks can no longer force fire through buildings.
RALLY POINTS – Added rally points to the GLA Tunnel Networks.
IMPROVED ONLINE STATS – Made improvements to the code that tracks statistics and disconnects in online games.
CRASH FIX – Fixed a crash bug related to the Particle Cannon.
DESYNCH FIX – Fixed a mismatch that occurred when ordering a unit to attack right after they exited a building.
REGION ACCURACY – User tooltip in the Custom Match lobby now correctly displays the user’s region.
HERO RADAR ICON – Jarmen Kell, Black Lotus and Colonel Burton now have a special icon on the radar map.
CHAT SOUND EFFECT – Added an audio cue to alert users to an incoming chat message.
TEXT FIXES – Fixed text errors in the tooltips for USA Drone Armor and CHINA Nuclear Tank upgrades.
FIREWALL PORT OVERRIDE OPTIONS ITEM – Firewall Port Override values can now be set on the Options menu from the Main Menu.

Patch 1.01 for Zero Hour
– Sometimes rank medals appear gray in the Custom Match lobby.
– Adding –quickstart command line parameter.
– An issue when the Microwave attacks and Internet Center.
– If the US-FireBase is filled with infantry and the user sells it, sometimes the infantry become invisible but are still selectable.
– Adding -mod command line parameter.
– A couple of Jarmen Kell firing recharge & balance issues.
– Adjusting the Tunnel Network build speed.
– A couple of targeting issues with the Battle Bus.
– A specific situation where the player can tell if a unit is a disguised Bomb Truck or not.
– A specific Fog of War exploit with one of the units.
– Black Lotus capture exploit.
– Various Microwave Tank Direct X9.0 and hardware issues.
– Fixed a bug that caused the supply docks to disappear during skirmish games.
– Removed audio cue that signaled every message displayed on screen during a game. Now it will only occur during incoming chat.
– Removed Carpet Bomber from the 3rd mission in the CHINA campaign.
– Changed all Gattling weapons so they can no longer force fire through structures.
– Fixed a bug that stealthed units would not show up on the radar.
– Fixed text errors in the tooltips for USA Drone Armor and CHINA Nuclear Tank upgrades.
– Fixed a bug with the difficulty level of the Generals
– Challenge campaign when restarting a new campaign with one campaign already in progress.
– Fixed an issue with the GLA RPG Trooper animation.
– Made a fix to the Nuke General’s map to prevent him from building multiple Nuke Silos on top of each other.
– Removed the mismatch error message in replays (there is no mismatch – it is a text error)
– Two new multiplayer maps.

Het is te hopen voor de goede naam van C&C Generals: Zero Hour dat zij niet zoveel patches worden gemaakt als voor Command and Conquer

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