Patch v2.01 beschikbaar voor Icewind Dale II

Dit weekend kwam Black Isle Studios met de eerste patch voor de Role Playing Game Icewind Dale II. Deze patch bevat onder andere de volgende nieuwe features:

– Added a new character script, “Fighter Generic”, which acts very similar to Fighter Aggressive, but does NOT do weapon switching.
– Added new powerful armor into stores and random treasure tables in the later portion of the game.

Enkele fixes zijn:

– Added retries to help those who are having problems with random assertion message crashes in “chdatatypes.cpp” and other spots where assertion messages come up during loading.
– Fixed crash problem with Glyph of Warding spell on Kyro-based video cards.
– Fixed crash when viewing the inventory or choosing an appearance when using a Kyro-based video card.
– Fixed problem with music not fading properly at the end of loading a level or save game.
– Fixed a problem where some players could not continue into Day 4 in Dragon’s Eye.
– Fixed problem with only one Protection from Electricity effect ever being applied to the player in the Chamber of Sorcery.

Kijk hier voor de volledige lijst. De patch is hier te downloaden, en is ongeveer 5 mb groot.

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